Hobby Progress February 2018

Necromunda: I’ve assembled and undercoated all of the gangers now, and I’ve kept some of the bulkier Goliath guns off to help me paint them later. I’ve even pre-shaded some of the gangers to see if that is useful for painting them; I’m working on a sample Goliath and Escher to test. Then I went and screwed up the pre-shading by not thinning the paint enough, and ended up with splatters. Boo.

I also basecoated most of the doors with Thunderhawk Blue, ready to have the detail added.

Dreadball: I’ve finished cleaning and undercoating all of the new models, and started painting the Yndij and Matsudan. I’ve also jumped back to the Hobgoblins to finish them off, just a few more details to go.

I’ve almost finished the Eye in the Sky, adding more little bits to the lenses and working out whether to paint some big screen displays on the outside of the hover-thing, and then finishing off the screens and details on the inside of the console.

Hobby Progress January 2018

At the beginning of 2018, I got both Necromunda: Underhive and Dreadball 2.0 – with loads of miniatures each to paint. I also got a fancy airbrush after trying one out at a Siege Studios painting course. I really need to make good progress on some of the piles of unpainted toys I have in the house, and fill up the display cabinets I bought at the end of last year!

First off, I have cleaned almost all of the new DB2 models – only a few Yndij to go.

I’ve cleaned and primed all of the Necromunda doors and control boxes, as well as the priority marker. My plan is to pre-shade them (when I get some new white, as I’ve discovered both of my pots have dried up) and use Thunderhawk Blue (and heavy weathering) to make it look a bit like the old-fashioned cardboard terrain.WP_20180114_16_32_02_Pro

I’ve also primed the DB2 Matsudan and Cyborg teams, the refbot and ‘Eye in the Sky’ – as well as a few Captains for the earlier seasons, and cleaned up a couple more. I want to be able to get all of my painted teams at least updated to include their Captain.

Real painting, I finished off Reek Rolat to be a Captain for the Sordus Silage Scroungers and started painting the burly human fan and Xtreme Cheerleaders for DB.

Books I’ve Read in 2017

This year, I’ve made it a personal goal to read only new (to me) books. I haven’t been good at finding new things to read and I’ve spent a lot of time (possibly a whole year) re-reading Discworld books, with occasional dips into my comic shelf.

So that was a simple challenge – only read books I’ve never read before. Not even a long time ago.

Successes

  • David Copperfield
    I read Nicholas Nickelby last year and enjoyed it, this was a little bleaker but still very interesting. You learn a lot about everyday Victorian life from Dickens.
  • The View From the Cheap Seats
    A little disappointing, it feels a lot like a reminder to read things and listen to people I wanted to anyway. The other things in there would probably be more interesting to me if I had already read them, kind of like a covers album is better if you already know and love the originals.
  • Singing From the Well
    Trippy as hell. Reminds me of the film Cat Soup, and to a lesser extent My Neighbour Totoro. An easy read, I got through it in a couple of weeks.
  • The Un-discovered Islands
    An interesting book about places that we thought exist, but don’t. I think I might look for the Phantom Atlas for more, it’s an interesting alternative to real history/geography.
  • Star Trek: Destiny
    Recommended to me as the best continuation of Star Trek after Voyager, after I looked out on my own and found The Lives of Dax. I would have preferred a less epic, more DS9 focussed story but this was still good.
  • The Prince
    Very difficult to read, as it contained so many run-on sentences and I like to read just before sleeping. Not my most alert. Slightly interesting, but not nearly as diabolical as Macchiavelli’s reputation has come to be.
  • The Better Angels of our Nature
    Since I heard Penn Jillette talk about this book all the time on his podcast (Penn’s Sunday School), I picked it up. I even got it signed by Penn and Teller when we went to their London show! They said it was a great book, and it’ll change my life.

Failures

  • World’s End
    I was having a slow, tired week and wanted to read something but wanted something easy. I love World’s End as a story about stories (and one of those stories is about stories…) in a strange place – like a lot of good sci-fi, it’s not about what’s going on, it’s about the stories that happen before and after the episode. It fires the imagination.
  • Drive, Act One
    I think this counts mostly as a failure, because I’ve already read the story as a webcomic.

Films I’ve Watched in 2017

Some years, I don’t get to the cinema. A couple of times now I’ve actually trekked out on my own in order to catch a film that I want to watch. In one of the Planet of the Apes reboot series, I was the only person in the whole screen. You can pretend you’re a billionaire! Anyway, here’s what I managed to see.

Lego Batman Movie

It wouldn’t have worked as a Batman film without Lego, but didn’t really need the Lego too much (one key point notwithstanding). I wouldn’t have been tempted to watch this without the kids, but really enjoyed it with them.

Ghost in the Shell

I’ve heard mixed opinions, but I really liked this. It told a different story, in a different way, but is still a valid story for the world. It’s more of a personal story of the overall “who am I” question of the original film. I liked that it didn’t dumb things down, and the camouflage cloaks were not even mentioned – just taken for granted that that’s what people have.

Guardians of the Galaxy Vol. 2

Not as fun as the first film, but still a pretty good show.

Spider-Man: Homecoming

Better than I thought it would be. Some excellent moments of tension, like the car journey, as the characters start to realise what the audience knows. I really liked how it fit into the rest of the Marvel Cinematic Universe, and used Peter Parker as a real teenager. The only complaint I could make about it is the spider suit suffers from the Tony Stark patented ‘magic technology’, while still looking like lycra.

Baby Driver

WOW. This film is absolutely incredible. The music, the acting, the direction… Edgar Wright is a genius, no question. Some of the Easter eggs in it I’m pleased I caught (I got the Halloween stuff near the end), I’m sure there were more that I missed though. Wright is a real cinephile, and would have seen opportunities to put little bonuses in everywhere. It’s a rare film that I want to go out and see again straight away, this is one of them. One thing I noticed that I wasn’t sure about, I’d like someone to confirm… It seemed to me that Buddy’s gunshots were timed so much closer to the music beats than the other characters, and Bats was way off with timing. Since a lot of that could be faked or fixed in editing anyway, it felt like a deliberate choice and it would make sense since Buddy understood Baby more than Bats did. Definitely worth another watch, just to look out for that sort of thing.

Valerian and the City of a Thousand Planets

Very, very disappointing. The effects were good, the world and setting were incredible but the film was a total let-down. The acting was… inconsistent. Some scenes were well done, others not – and I don’t think it was restricted to the CG-heavy scenes, where actors would be expected to have a hard time. The story was passable but the dialogue was atrocious.
Laureline as a character just didn’t make sense. She starts the film professional and focussed, ends it as a loose cannon who ignores the rules, and no-one seems to notice the change. Maybe she was always as much of a maverick as Valerian, but the first half don’t set that up at all. On top of which (spoiler alert), in a station of millions of people and human agents like Laureline and Valerian, Laureline assaults two officers and escapes arrest and yet no-one is sent out looking for her. “Oh dear, she got away. Guess we’ll see her when she comes into work tomorrow.” The worst part of the film was how much potential it had, and wasted. Big Market, the history and structure of Alpha… there was so much there that was explained for a minute and then used for a split-second in an action scene. There felt like so much more that could be done, that there was a good film in there somewhere, but the direction they took just didn’t work.

War for the Planet of the Apes

Fantastic. Amazing. Visually stunning, great story, some great nods to the original series and a far better film than Conquest of the Planet of the Apes. This new trilogy feels like a reboot of the last two films of the original series rather than the first two. Dawn felt like the original Battle for the Planet of the Apes as the Apes are uplifted and escape human society, Rise happens off-screen and War matches up with Conquest of the Planet of the Apes as humankind is shown to be a waning species.
I really enjoyed what the whole series has had to say about leadership, ambition, and xenophobia. In both Rise and War, Caesar doesn’t want to fight. He even manages to avoid going to war and still defends his people for the most part, in both films. Rise was particularly good in that leaders on both sides don’t want war, but are forced into it by radicals in their own camps setting events in motion that can’t be stopped. It actually makes me want to go back and watch Conquest again, as bad as that was, and look out for other little nuggets that were left behind.

Thor Ragnarok

This was so much fun. It was silly, and funny, and colourful, and just fun. One of the best Marvel films, and definitely the best Thor film. The others were fairly dull and serious – this one really played it up a bit, and being away from Earth meant it could be as big and outrageous with the ‘God’ thing as it wanted.

Bright

I’d heard terrible things about this from critics, and great things from friends. I’d say there’s a bit of truth in both. It’s certainly not going to win awards, but it’s a really good film regardless. The dialogue is very natural – people talk over each other and get interrupted properly. I like how the Orc is not dumb, but without spending a lot of time with him people wouldn’t know that. He’s not stupid, but inexperienced. His intelligence is not appreciated – like the two years of Elvish he took in high school that he can remember enough to hold conversations, or the attention to self-care that he has, or the insights that his senses give him. The human character too is a great portrayal of “I’m not a racist but” – he’ll work with the Orc (but try not to), he’ll be talked into killing the Orc (he wouldn’t get as close to that with a human), he hates Elves when they’re not around… and the wonderful display that spending time with people softens ill-feelings towards those people.

Kickstarter Roundup, part two

I’m not a mega-prolific backer by any means, but I do keep my eyes out for interesting projects. Here’s what I’ve been up to since my last Kickstarter Roundup

Deadzone: Infestation

I backed this at $1 to see where it was going… but I wasn’t hooked enough by the end to back more. I really wanted the Blaine on jetbike exclusive backer model, but it wouldn’t have been worth the price.

Whizz Pop Bang

This one’s a science magazine for children, and even after the Kickstarter subscription ran out we’ve kept it going. The children enjoy it, and occasionally Fred will mention some fact that he’s picked up from months before so we know they’re enjoying it! Their school has even picked it up to stock in the library, so that’s good.

We just need to get more organised about doing some of the experiments. A shopping list is sent out by email before each issue arrives so we should be able to pick any bits up that we need in time to do it.

Penny Arcade’s Automata

This one looked like fun to back. We’ve been getting into some of the Netflix Original series recently, and really enjoying them, so I’m more open to supporting independent shows. They’ve started teasing some more stuff in updates so hopefully it won’t be too much longer until it’s out.

Mystery Science Theater 3000

I loved this show as a kid, and went in heavy enough to get a t-shirt and mug, and I am absolutely thrilled that it’s going to be out in less that a month. It was so exciting watching it grow into one of the biggest Kickstarter projects ever!

Lumbermancer

The pitch video made me laugh, the game was already finished and it was only $4. So I didn’t think it was a bad bet to try it out. It’s a fun enough game but I’ve not found the time to go back to it since the first couple of days.

DreadBall 2

How could I not back this? An update just arrived to say it’s been delayed (yes, yes…) but should still be here by Christmas. I’m going to try and paint the New Eden Revenants like the Borg, trying some new glaze techniques to make their skin seem appropriately clammy… I’ll let you know how I get on.

Drive Hardcover

I’ve been enjoying the webcomic for a while now, and it’s worth supporting creators who make good things. I get the feeling that reading it in a short space of time (rather than single pages over a course of years) would make it even better (like many long-form comics), and binge-reading comics is more pleasant in paper form.

Goblin Hood

Fantasy goblin Robin Hood models? Awesome! I know the guy behind Macrocosm Games and he’s done several mini-Kickstarters already so I was pretty certain it would deliver fine, and it didn’t take long before the models turned up (in a teeny-tiny box). There were even a couple of sweets in there! The goblins were a little bit smaller than I expected but they weren’t for any particular game or project so they’ll be fun to paint up just on their own.

Brexit – Why I’m Marching

Warning: unedited stream of consciousness.

Next Saturday, I’ll be attending a protest march in London. I know the government won’t listen, I know that nothing will change. Sometimes protests make change happen – not very often though.

So why march?

Well, there’s not much I can do to stop Brexit. My local MP defied Labour’s three-line whip to vote against the bill (which I appreciate, greatly) and any reasoned arguments against Brexit are met with “but we’re going to get the best deal.” A march will show that this is an unconvincing argument.

The 48% who voted to Remain in the EU are not just being ignored, but completely silenced. They’re already being made scapegoats by some Brexit supporters – the pound is weak because we’re ‘talking down Britain’. If Brexit isn’t a success, they say, it won’t be because it was a terrible idea, or even a good idea poorly implemented, the blame is already being laid at the feet of ‘Remoaners’ for not uniting or trying to make the best of it.

That argument has a small ring of truth. I know small business owners, technical professionals, skilled and educated people who are looking at emigrating because of the government’s course before Brexit hits properly. If what I can see in my own bubble is representative, then these ‘Remoaners’ will inflict some small economic harm on the UK by leaving. Then again, it could be argued that they are taking back individual control and leaving an undemocratic union rather than trying to make the best of it. Which 52% of the country also decided was the right course to take.

The government’s attitude towards Scotland is absolutely astonishing too. I wouldn’t believe it if I read it in a book – it has an air of Douglas Adams to it. Telling people that leaving our biggest trade partner to go it alone is guaranteed to be a success, but telling Scotland they can’t afford to go it alone? Trying to explain that it would be irresponsible to have a referendum when the final relationship isn’t clear? The thing that swung the first Scottish referendum was membership of the EU. Now they’re guaranteed to lose membership of the EU, but when independent they have a chance to re-join it. And as a small economy in the union, they will see investment to accelerate their own independent growth and success, like we’ve seen with other new members. I don’t think Scottish Independence will be good for the UK. But I think Scottish Independence with EU membership will be better for Scotland than UK membership without the EU, and even that will be better than Scottish Independence without the EU. So it’s a gamble, but seems quite a safe gamble. I can’t see any reason they wouldn’t get into the EU fairly quickly after independence, other than the border issue. But Northern Ireland will already have set an example there.

I think we will either have Freedom of Movement with the EU (and riots from the 52%), or there will be some sort of a border in Ireland. I can’t see it going any other way. You can’t put up a border between Northern Ireland and the UK (it’ll be like having your passport checked to go to Wales). When I was young, ‘terrorist’ meant ‘IRA’ in any news story I heard. Since then, things have settled down a lot. Borders could start to unwind that process.

I don’t see the benefit in Brexit. We will be throwing away our trade deals (made by a strong economy with 20+ other large states to form a powerful negotiating bloc) to make new ones, as a single state with a weak currency.

The Leave campaign, and the Conservative manifesto, promised that we would stay in the Single Market. Leaving that would be completely nuts. We are going to lose many large businesses as they flee to Ireland, France or Germany. The government’s current course is like (and I steal this from someone else, I can’t remember who though) Remain won 52% and told the country that it was therefore the will of the people and a clear mandate to drop the pound and join the Euro. And then trying to tell 48% of the population to ‘just get over it’. And the leader of the opposition bullying their party to support this plan, then trying to pretend that they really oppose it.

The whole Brexit situation is aggravating, and I’m not even going to go into the whole Parliament-vote final deal stuff. The government is crazy. The country is doomed. And it won’t be my fault, I didn’t vote for it and I’m not trying to sabotage it. If there’s even anything I can do to make it work, I’ll do it because I don’t want everything to collapse more than it already has. But if me saying “I don’t think that’s a good idea…” on my private Facebook or a blog no-one reads is enough to derail the Brexit plans, then maybe Brexit isn’t the guaranteed success it’s being promised as.

So I’m going to go to this march and be counted and show that it’s not just a small minority who lost the vote. The half of the population who lost still feel very strongly, and deserve to have their concerns answered properly. Being told “we’re going to get the best deal” isn’t very convincing. Other countries have no obligation to give us a good deal. We need answers, we need a plan, and we need to be treated fairly – when Brexit fails, it won’t be the fault of the people who voted against it.

New Year, New Host, New Blog

I mentioned at the start of the year, I’m hoping to get back into blogging a bit more this year. I had a pretty good run of posting once a fortnight, but it fell away as my commute got shorter and less convenient for typing.

I’ve moved my blog to Digital Ocean. The reason is partly cost-based, but also because I wanted to play around with SSL certificates for DreadBall Hub. My previous web host was eHosting, a UK based provider of Windows hosting. That was important as a .NET developer, until last year when .NET Core has brought my skills to Linux.

Anyway, I wanted an SSL certificate and could get a free one from Let’s Encrypt. I spoke to eHosting, and they said that I could absolutely install a third-party certificate like Let’s Encrypt, but I’d need a static IP address. That’d be £1 a month (+VAT). Well, that was still cheaper than the £50-100 for another provider’s certificate, so I thought it was worth the cost. Unfortunately, I couldn’t find the option to buy that add-on.

Their support staff were very helpful – the solution was to upgrade my subscription at an additional cost of £5 a month (+VAT), so that I could buy the £1.20 add-on for a static IP address. So that’s a total cost of £72 (+VAT) a year, to get a free SSL certificate.

Rather than spending an extra £80+ every year, I decided that with the Linux portability of .NET Core another option was open to me. Try out a Linux server (and Digital Ocean charge by the hour, so I’m not locked in too tightly) and see if I can do everything I want on there. Even with the collapse of the pound against the dollar, the hosting is cheaper than I was paying at eHosting with the downside of having to be the administrator.

The upside of course is that with free SSL certificates, this blog and DreadBall Hub are now encrypted. My mail is handled by another free domain-mail handler. I’m saving money, and I’m getting to learn new things about Linux and .NET Core – exciting new stuff! Onwards and upwards!

2016

I’ve not done ‘the meme thing’ since 2013… First of all, I had a bit of a blog break, and when I got back into it I just didn’t feel like answering all the questions there entirely truthfully. For a start, some of the questions were just a bit samey, and not much changed from year to year. I’m still not keeping up with new music, still not changed my style, etc… Other things, I have to keep confidential for important reasons.

So it feels less interesting than it could be. But, here I am, trying to get the blog back into a sort of shape. I did pretty well blogging every fortnight for a while. It was helped by a long train commute so there was plenty of time to put words in computers. Since I started a new job closer to home (and I travel by bus), that time has gone.

Still, I’m going to give blogging a go again, and in-between new posts I am trying to repair the old blog posts. More information on ‘what happened’ is going to come… soon.

Fantasy Battles – Kings of War

With the children away and the Gamer’s Edition rulebook just landed in our laps, we decided to try out Kings of War first. I didn’t bother making proper army lists, I just put out whatever of Jen’s units I could place quickly and some of my own to try and look balanced.

She had the Undead, using her Vampire Counts. These seem to map across fairly well. She had regiments of Ghouls, Zombies, Revenants (using Grave Guard) and Skeleton Warriors with two Vampire Lords.

On my side, I used the fresh new Twilight Kin placeholder with regiments of Buccaneers (Corsairs) and Bladedancers (Witch Elves), a troop of Dark Knights (Cold One Knights), a Dark Lord and a High Priestess of the Abyss (using the very appropriate Death Hag from the old Cauldron of Blood). Adding them up afterwards, both armies were around the 800 point mark.

We didn’t take any updates to any units, or use any terrain this time, and we had a 4’ x 4’ table to play on. No scenarios, no time limit, nothing.

Jen placed her units down to cover the flanks, meaning I couldn’t get around the side – I screwed up some of my movement and she got a couple of flank charges on me. My Priestess managed to avoid fighting until the very end and spent the whole game throwing Fireballs around. They are particularly effective against units like Ghouls, which were wavering on the first turn!

There’s a lot to get used to about the game. We both found it odd to do nothing on our opponent’s turn. The combat procedure of charge in, fight, move out without being hit back made it difficult to gauge fights, and progress, and who was going to survive. Early on when I could see all the charges Jen would get in against me I thought it would be a loss for me, then I had a couple of good turns and removed almost everything, making me confident that she couldn’t recover. Ultimately the game came down to my Bladedancers (with 10 damage already) being wiped out by what was left of her Zombies, before the Zombies were blown up by a Fireball. Finally, the last Vampire Lord chased down the Priestess and smashed her into the ground to become literally the last man standing, and Jen won.

When we finished, we looked at the time – it wasn’t a tiny game, though we could still have added more to it – and it took us under two hours. Given how simple the rules were (it takes two turns maximum to learn what everything is and what it does), we were both confident than a bigger game wouldn’t take too much. Compared to Warhammer (all editions until now), no units have unique rules and the stats are much simpler. There’s only a few calculations in the game and they are simple, and based on the rules. For example, Crushing Strength (2) adds 2 to your result when rolling to Damage. It’s a common rule, shared by her Vampire Lords and my Dark Lord, so it was easy for us to know what it meant.

So what did we like about it? Well, it was quick. Although we sat doing nothing until our turn, it didn’t take long to wait. It was also quick to pick up – the stats and rules are simple enough to get into the game quickly and look for tactical opportunities.

On the other hand, it felt like there could have been more choice. I realise that this could be down to only having a few units either side, and not really paying attention to the army lists (the criteria was “this is already ranked on the shelf” and not “what would be an interesting or effective army”), and not using scenarios or terrain. Years of extremely infrequent Warhammer games have steered me towards straight Pitched Battles to keep things simple but Kings of War is simple enough to pick it up from scratch and play a couple of thousand points in a couple of hours, so I don’t think a scenario would be too difficult to add to the core rules.

It’s also a little bit more abstract, yet more realistic. The way that units move – specifically the interpenetration of units while moving (sometimes referred to in Warhammer as ‘virtual pivots’) means that large regiments can reorder in a way properly representative of a real unit. Knowing several people involved in historical re-enactment, I have been told a number of ways that units in wargames don’t behave like real units would. On the abstract side, your attacks, roll to hit and damage is purely a score. It’s not immediately or directly related to the weapons or units, unless you begin looking at them and comparing to similar units in their army or others and telling yourself that this unit must have more attacks because it has two weapons, or that unit has Crushing Strength because they have halberds. In old Warhammer, you would look at a unit’s list of equipment and calculate from that your armour save and damage output. In Kings of War it’s all pre-calculated and without putting that little bit of personal analysis in, it didn’t make immediate sense. Luckily the units that I’d picked were, on both sides, relatable to their statistics. The Witch Elves Bladedancers even acted in a manner I would have expected them to by causing extra morale damage and ignoring morale trouble in their own unit!

Overall, we are both keen to try this out again. Next up though is a play-through of Age of Sigmar to see what this new spin on Warhammer can offer.

Fantasy Battles!

Big news in the world of Fantasy Battles! Warhammer is dead, long live Warhammer!

Warhammer as I know it and love it has been scrapped entirely, and replaced with a new game – Warhammer: Age of Sigmar. I’ve been playing Warhammer to a greater or lesser extent since 4th edition, and it went out on 8th edition. Unfortunately, I only managed to get a few games in of eighth because of time and friends who play dwindling and children making it more and more difficult for Jen and I to set up the table and get the armies out for a game at the weekend.

Not only was the game replaced by Age of Sigmar, but it went out with a five-part series which introduced all manner of game-breaking rules, while the story progressed ever more apocalyptic until the world itself was destroyed – utterly. And I have come to terms with the reasons for this. The background was seen as “too difficult” for new players to get into (I disagree, but we’ll let it slide), the rules were seen as much too complicated and the entry price to the game was too steep. I agree that the rules were complex. Although it was what players like me enjoyed about the game, it gave it tactical depth, it’s not exactly the easiest learning curve for beginners. And the starter price of an army was somewhere in the region of £250, sometimes including books and sometimes not. To have more options or a bigger game, you were obviously adding a whole bunch more to that.

Now, the core rules are free. And a ‘get you by’ set of lists to use the old armies in Age of Sigmar are also free. There are a few big differences though:

  1. Simple rules, only four pages long.
  2. No points costs, balance is decided between friends.
  3. Old armies are not coming back; these are a sticky plaster for old players.

The downsides of these things are:

  1. No tactical depth; there’s no point to manoeuvring.
  2. Balance between friends will be a matter of trial and error; balance between strangers is impossible.
  3. I love my old armies!

Balance is the big thing. I understand that balance is now a matter of “don’t be a dick” but in reality, my mate and I will need to play a few games to determine what is fair between us. Then we’ll go to a club and either get walked over for being totally useless (maybe our opponent has decided something else is fair with his regular opponents, maybe he’s a dick, maybe he’s trying out something new and doesn’t realise the disparity) or we’ll get thrown out for bringing an unstoppable power force and not playing fair.

Having read the rules, and some reviews, I have come to a few conclusions. It will be a smaller, possibly faster game than old Warhammer but it will not scale well. Every unit plays differently, with different special rules. Very few cross-cutting rules, and very little that can be cross-applied, and since units no longer move as units it will take more time to move things across the table. It will not take as much manoeuvring as the old game, it will be more a matter of “push it forward”.

I am planning to be fair to it, and give it a try. If it is quicker, maybe we’ll have time for a game in the evening when the kids have gone to bed, and it’ll be nice to use the old armies. On the other hand, the game isn’t the same style as I had, doesn’t have the background I loved, and it sounds like they want to rely on scenarios (read: future purchases) to introduce balance and purpose to games. If the rules depth I want isn’t there, and the background I want isn’t there, and my armies won’t be an ongoing part of the game… what’s in it for me?

On the other hand, Kings of War is on its way too. The rules are also free. And it is also faster and just as tactical as old Warhammer. I’ve been meaning to give it a go for a while, and this will be the push. Having read through that this last week, it is very big on manoeuvring. Getting into an opponent’s flank is devastating, getting to the rear is absolute murder. The game is focused on units rather than models, so pushing things around is quicker. It also doesn’t have the background that I have grown to love, but at this point that’s no longer a concession – and they are also planning on army lists to match the old GW ones so with any luck, my Dark Elves will have a place. Having read through, I could probably use my Wood Elves as “Elves” or as “Forces of Nature” and with Undead Jen is pretty well set in any Fantasy game.

So my plan is to try out both of these games, then report back on how they went and which one we’ll move forward with. Wish us luck!